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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 17 - File Objects / File Objects Reference


File Objects Routines

This section describes routines you can use to create and manage file objects.


Subtopics
Creating File Objects
Attaching File Objects to Storage Objects
Accessing File Objects
Accessing Objects Directly
Setting Idle Methods
Reading and Writing File Subobjects
Reading and Writing File Data
Managing Unknown Objects
Managing View Hints Objects

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© Apple Computer, Inc.
11 JUL 1996